lundi, juillet 27

Cette phrase a été écrite il y a 1 600 ans

Patrick Bruel, l'affaire Lyhanna, la justice... Une citation vieille de 1 600 ans éclaire les dérives de notre époque avec une étonnante modernité.


L’article Cette phrase a été écrite il y a 1 600 ans est apparu en premier sur Juste Milieu.


http://dlvr.it/TTkTt0

Sleeping Under the Stars - PeacefulEnd

Welcome back to another Mod Author Spotlight! Grab a warm mug of tea (assuming it's not too hot where you are - if you hadn’t heard, we've been sweltering in England lately, and admitting I haven't touched tea in a month feels genuinely sacrilegious!) and settle in, because today we’re stepping away from the daily routine of farm chores and venturing deep into the timberland with the extraordinarily talented [url=
https://www.nexusmods.com/stardewvalley/users/4112039]PeacefulEnd[/url]. />


[url=
https://www.nexusmods.com/games/stardewvalley]Stardew Valley[/url]’s modding scene has long been celebrated for its ability to seamlessly expand on ConcernedApe's original vision, but every so often, a release comes along that redefines how we interact with the Valley altogether. Enter [url=
https://www.nexusmods.com/stardewvalley/mods/49526]Campgrounds[/url]">
https://www.nexusmods.com/stardewvalley/mods/49526]Campgrounds[/url] - an ambitious expansion that introduces the Cindersap Forest Park, a full suite of cozy camping mechanics, custom campfire meals, and expanded park visitor systems.

Powering this wilderness journey is PeacefulEnd’s accompanying release, [url=
https://www.nexusmods.com/stardewvalley/mods/49525]Parchment[/url]">
https://www.nexusmods.com/stardewvalley/mods/49525]Parchment[/url] - a surprisingly versatile framework that enables modders to create fully custom, readable in-game books complete with page-turn animations in a beautiful new custom UI.



Whether you're looking to pitch a tent under the star-lit sky, explore cozy new corners of the forest, or build your own custom literature and campsites using the new tools, PeacefulEnd has handed the community a brand new playground. We sat down with them to chat all about it!



[line]

[b][size=4]

To start us off - you honestly need no introduction! You’re a non-stop helping hand in the community, the mastermind behind some huge mods, and you even spearheaded Team Fashion Sense in our recent [url=
https://www.nexusmods.com/stardew-modfest]Modfest[/url] event. But for those who haven't had the pleasure yet, we’d love to hear a bit about your journey. What first got you into modding, why Stardew Valley, and how did the idea for Campgrounds first start brewing? [/size][/b]



Stardew Valley actually got me into modding! I picked it back up around 2021, after first playing it at release while in college (perhaps a bit too much, the “one more night” effect was very strong). I recall wanting a way to “order” products via Joja but couldn’t find anything like it. I was pointed towards the very welcoming modding community, which got me started on my first ever mod: [url=
https://www.nexusmods.com/stardewvalley/mods/7486]Joja Online[/url]. 



Campgrounds started as an idea earlier this year while out camping with family (what are the odds?). It has slowly been refined into what you see now, thanks to the feedback and suggestions from the community. 



The idea for Parchment came about much more recently, as I wanted a way to build an in-game guide to Campgrounds’ many mechanics. Rather than keep it to one mod, I broke Parchment out into its own framework for others to use!





[center][img width=700,height=400]
https://media.nexusmods.com/d/0/d0669568-e598-4dac-9e72-5b7545e34ae1.webp[/img][/center] />


[b][size=4]We’ve all experienced that panicked 1:50 AM sprint across the map just to avoid passing out on our front porch! Stardew’s rhythm is so heavily tied to that daily farm grind and racing the clock home. What made you realise the Valley was missing a chance to just slow down and sleep under the stars? And how did you tackle balancing a full camping lifestyle so it feels like a cozy, enticing alternative without throwing off that vanilla loop? [/size][/b]



You’re definitely right that Stardew Valley gets you into the rhythm of maximizing your time spent before the clock hits that dreaded 2 AM! I wanted to give the player the opportunity to take a break from that constant cycle and enjoy the great outdoors (well, the virtual kind anyway!). 



The big incentive for camping is the various long-lasting buffs you get the day after, so you can return to the farming grind faster and more energetic than ever. The neat part is that what you cook at the campfire determines your buff(s), so you can plan accordingly to make the most of your next day. 



To avoid being too disruptive of the standard gameplay loop, I made the starting campsites an hour or less to travel to. So if the player wanted to, they could finish up their watering runs and head straight to the campsite with some time to spare! 







[b][size=4]One thing that stands out right away to me is how thoughtfully Campgrounds builds into your playthrough. Instead of dumping everything on you while you're still trying to clear weeds off your farm, it holds off until after Spring 14 to introduce itself. What made you decide to build that extra bit of anticipation and integrate the mod so naturally into the early game? [/size][/b]



I chose Spring 14 as that is usually when the player has the bulk of the gameplay loop down (farming, socializing, mine runs), so it seemed like a good time to introduce new mechanisms. Campgrounds has numerous benefits for starting players (such as long-lasting buffs from cooking meals and friendship boosts with invited guests), so I wanted to balance between not overwhelming the player and introducing it as soon as possible. 



If the player wants to start Campgrounds earlier than that, there is always a config option for it! 





[img]
https://media.nexusmods.com/5/2/52e7bfa2-8a76-4eb0-9119-c26d348a9964.png[/img] />
[b][size=4]

Anyone who’s tried touching Stardew UI knows how finicky it gets, so seeing Parchment run this smoothly is awesome (that page turn animation alone, wow). What were the biggest headaches you ran into while creating it? And how did you pull off letting people customise through JSON without needing C#? [/size][/b]



By far the biggest headache was breaking down how to represent each component (titles, paragraphs, images, panels, etc.) as JSON and in a way that would still be readable without being overwhelming to mod authors. 



Luckily I have been able to build Parchment with my previous experiences of making framework mods. This helped me identify pain points early and format the input in a way that makes sense (each book takes a list of pages, each page takes a list of elements, each element is clearly identifiable). 



I would also like to take a moment to thank Gowl and Pixel Vault on itch.io for their pixel art. I don’t think I could have made the book look as nice as it does without working with their sprites as a base. 

[b][size=4]



One of the coolest parts about both Campgrounds and Parchment is that they’re open frameworks. Anyone can jump in and add custom campsites, new park visitors, tents, campfire meals, or their own readable books without needing to know loads about coding. Now that all the documentation is out, what are you most looking forward to seeing the community come up with? [/size][/b]



I am really interested in seeing what books mod authors put together, whether for their existing mods or for new mods. There is definitely a major benefit with having in-game guides for even the vanilla mechanics. But even just making a book for immersive reasons would be cool too! 



I am also excited to see what new campsites people make. I think the possibilities are truly endless, since they are treated as normal locations (just only reachable via camping). This means campsites could have some fun resources only available there or in larger quantities. 





[img]
https://media.nexusmods.com/7/2/72724b29-e503-40c0-b72a-feee916375a5.png[/img] />
[b][size=4]

Now for a cozy question! Between cooking over a crackling campfire, setting up camp under the stars, or flipping through the Camping Guide, do you have a personal favourite campsite spot or campfire recipe in the mod?[/size][/b]



The first campsite, Cindersap Forest Campgrounds, is definitely my favorite! It was the first one I put together, even before I started building out Campgrounds in earnest. I wanted to make it feel like you were out camping in the Secret Woods (minus the slimes!) and I think it works pretty well!



I am also partial to campfire coffee, despite being a tea person! There is just something about brewing it over a fire that makes it special, you know? 

[b][size=4]



You’ve really covered a bit of everything with all the different mods you’ve made! Now that Campgrounds and Parchment are out in the wild, does it feel like your big Stardew wishlist is mostly checked off, or do you still have a list of vanilla mechanics you're itching to rework?[/size][/b]



I am very happy with how those two mods turned out! I don’t currently have any additional mods in mind, so I will be focusing on improving them with the feedback I get. 



That said, I am sure more ideas will spring to mind in the future. I had thought [url=
https://www.nexusmods.com/stardewvalley/mods/9969]Fashion Sense[/url] would be my last Stardew Valley mod, but I've made around 20 more since then! 



[line]



A massive, heartfelt thank you to PeacefulEnd for taking the time to give us such a fascinating look behind the curtain of both Campgrounds and Parchment!



If you’re ready to pack your gear and hit the trails, you can grab [url=
https://www.nexusmods.com/stardewvalley/mods/49526]Campgrounds[/url]">
https://www.nexusmods.com/stardewvalley/mods/49526]Campgrounds[/url] and [url=
https://www.nexusmods.com/stardewvalley/mods/49525]Parchment[/url]">
https://www.nexusmods.com/stardewvalley/mods/49525]Parchment[/url] right now on Nexus Mods. For creators eager to write their own in-game books or design custom campsite locations, the complete mod author documentation is available on GitHub for [url=
https://floogen.github.io/Campgrounds/]Campgrounds[/url] and [url=
https://floogen.github.io/Parchment/]Parchment[/url]. />


Don't forget to drop an endorsement to show your support, and let us know in the comments below: what kind of custom campsites or in-game books are you hoping modders will create next? Happy camping!

[b]

Do you have a game-changing tool, a massive expansion, or an ambitious new project on the horizon? [/b]

We’re always on the lookout for incredible work to showcase! Get in touch with anyone from our [url=
https://forums.nexusmods.com/staff/]Content or Community teams[/url] - we’d love to chat and potentially feature your mod in an upcoming Spotlight!


http://dlvr.it/TTkScn

Tirs de police : l'Assemblée enterre une pétition de 730 000 signatures. Explications.

00:00 NTD l’Actu 27/07/2026
00:20 La pétition contre le « permis de tuer » policier enterrée
03:44 Démarchage téléphonique : consentement obligatoire dès le 11 août
04:30 UE-Chine : Pékin riposte sur les terres rares
05:33 Espionnage à l'OTAN : une stagiaire canadienne arrêtée
06:55 Anthropic accuse Moonshot AI de pillage
08:37 Royaume-Uni : l'identité numérique obligatoire abandonnée

#AssembleeNationale #LoiPolice #RefusDObtemperer #PetitionCitoyenne #Police #LoiDuplomb #DemarchageTelephonique #DroitsDesConsommateurs #SanctionsChine #UnionEuropéenne #OTAN #Espionnage #IntelligenceArtificielle #Anthropic #MoonshotAI #Nvidia #RoyaumeUni #CarteDIdentiteNumerique

Un policier qui ouvre le feu peut-il être présumé dans son droit ?

C'est ce que prévoit un texte voté à l'Assemblée,
malgré une pétition signée par plus de 730 000 personnes.

Aujourd'hui, on vous explique la polémique entourant ce nouveau dispositif.

📚 Sources & Références
L'Assemblée nationale classe sans suite la pétition contre la présomption d'usage légitime des armes à feu par les forces de l'ordre — FranceInfo —
https://www.franceinfo.fr/faits-divers/police/l-assemblee-nationale-classe-sans-suite-la-petition-sur-la-presomption-d-usage-legitime-des-armes-a-feu-par-les-forces-de-l-ordre_8117588.html

Adoption du texte en 1re lecture (7 juillet), réactions Bernalicis/Nuñez — France 24 —
https://www.france24.com/fr/france/20260707-assemblee-nationale-approuve-presomption-usage-legitime-armes-feu-police-forces-de-ordre-gouvernement-deputes-gendarmes />
Démarchage téléphonique, consentement obligatoire dès le 11 août — Epoch Times —
https://www.epochtimes.fr/le-demarchage-telephonique-devient-interdit-le-11-aout-sans-le-consentement-des-consommateurs-3315035.html />
Chine : restrictions à l'export visant Rheinmetall et Vigo Photonics — UNN —
https://unn.ua/en/news/china-banned-exports-to-14-european-companies-in-response-to-eu-sanctions />
Stagiaire canadienne arrêtée pour espionnage à l'OTAN (SHAPE) — franceinfo —
https://www.franceinfo.fr/monde/otan/une-stagiaire-de-l-otan-soupconnee-d-espionnage-arretee-en-belgique_8121653.html />
Accusation de Michael Kratsios (Maison-Blanche) contre Moonshot AI — post X —
https://x.com/mkratsios47/status/2079933645888880708 />
Contestation des accusations de distillation par des experts IA — South China Morning Post —
https://www.scmp.com/tech/tech-war/article/3361625/global-ai-experts-push-back-us-distillation-claims-against-moonshots-kimi-k3-model />
Abandon de l'identité numérique obligatoire par Andy Burnham — ground.news —
https://ground.news/article/andy-burnham-to-scrap-digital-id-to-focus-on-helping-with-cost-of-living_089a09 />
______________________________________________________

NTD lance une nouvelle chaîne destinée au développement personnel, à la santé et à la culture !

https://www.youtube.com/@NTDVital />
______________________________________________________

Epoch TV:
https://l.ntdtv.fr/EpochTV /> Gan Jing World:
https://www.ganjingworld.com/@NTDFrance /> Facebook:
https://www.facebook.com/ntdfrancais /> X:
https://x.com/NTDFrance /> Instagram:
https://www.instagram.com/ntd_fr />

http://dlvr.it/TTkPyn

Les Visiteurs : le film qui aurait dû être un désastre

Les Visiteurs est l’un des plus grands succès du cinéma français. Pourtant, tout indiquait que le film pouvait devenir un désastre.

Un réalisateur fragilisé par un échec.
Un producteur qui doute du projet.
Un scénario né dans un vieux cahier d’écolier.
Un tournage difficile.
Des acteurs poussés jusqu’à l’épuisement.
Et un démarrage en salles beaucoup moins spectaculaire qu’on ne l’imagine aujourd’hui.

Alors comment Les Visiteurs est-il devenu un phénomène capable de réunir près de 14 millions de spectateurs en France ?

Dans cette vidéo, je vous raconte la véritable histoire des Visiteurs : la naissance de Godefroy de Montmirail et Jacquouille la Fripouille, les origines du scénario de Jean-Marie Poiré, la transformation de Christian Clavier, les difficultés du tournage, les tensions avec Valérie Lemercier et les choix qui ont permis au film de devenir une comédie culte.

Nous reviendrons également sur le contexte du cinéma français des années 90, le succès inattendu du film, son bouche-à-oreille exceptionnel et les raisons pour lesquelles Les Visiteurs a profondément influencé la comédie française.

Un film fantastique, une comédie sociale, un buddy movie médiéval et surtout une aventure qui aurait pu disparaître avant même d’arriver sur nos écrans.

Les Visiteurs n’était pas seulement un pari risqué.

C’était le film impossible.

📺 Découvrez également mes autres documentaires consacrés aux films, séries, jouets et phénomènes qui ont marqué notre enfance.

La vidéo de meea:
https://youtu.be/EOb96gBewLA?is=MAKuFa9SzB3BEVwr />
👍 Pensez à vous abonner, à laisser un commentaire et à partager la vidéo autour de vous.

Quel est votre meilleur souvenir des Visiteurs ?

#LesVisiteurs #ChristianClavier #JeanMariePoiré

ArkeoPark 11 est en route !


http://dlvr.it/TTkF6k

잃었던 타이틀 찾으러 간다




http://dlvr.it/TTkCZS

dimanche, juillet 26

How About Something Different?

We are so big on posting news articles, talking about world events (mostly the bad) that we often forget to be creative, or inspired.

I was inspired over 3 years ago to create this video, but I didn't have the technology until AI came on board, and evolved to where it is now.

This video asks, what happens when Creation get's bored, and then starts creating? A bit of tongue in cheek about Genesis, but all love and light, especially at the end of this 4 minute video.

I hope it inspires some thinking and sparks creativity for you!



If this inspired you, or at least made you smile, please give it a thumbs up in YouTube.
And if you really liked it, please comment and share.

Thank You!


http://dlvr.it/TTjlSV

Monthly Report | July 2026

Highlighting The Standout Action From Inside The Octagon Over The Previous Month
Read the Full Article Here


http://dlvr.it/TTjkg1

Numéro DUNS gratuit - Comment l'obtenir sans payer

Je viens de perdre de précieuses minutes sur un truc qui aurait dû me prendre trente secondes : Récupérer le numéro DUNS de mon entreprise.


Si vous ne savez pas ce que c'est, bienvenue au club ! En gros, c'est un identifiant que Dun & Bradstreet, une société américaine, a déjà collé à mon entreprise sans jamais me demander mon avis. C'est l'équivalent B2B de ce qu'Experian ou Equifax font sur les particuliers et leur job, depuis 1841 (oui, ils sont plus vieux que l'ampoule électrique), c'est de ficher les boîtes du monde entier et de revendre l'info.


http://dlvr.it/TTjj5b

Trump lève les clauses de confidentialité pour encourager les témoins d’UAP à se manifester

Image : La Maison Blanche à Washington D.C. Crédit : Don-vip / CC BY-SA 3.0 (adaptée) Les anciens fonctionnaires et


L’article Trump lève les clauses de confidentialité pour encourager les témoins d’UAP à se manifester est apparu en premier sur AstroUnivers.com.


http://dlvr.it/TTjc0j

Sauver des satellites est plus difficile qu’il n’y paraît. Le problème croissant des débris spatiaux rendra cette tâche d’autant plus importante.

Le 3 juillet 2026, un vaisseau spatial robotisé commercial baptisé LINK a été lancé dans le cadre d’une mission d’urgence


L’article Sauver des satellites est plus difficile qu’il n’y paraît. Le problème croissant des débris spatiaux rendra cette tâche d’autant plus importante. est apparu en premier sur AstroUnivers.com.


http://dlvr.it/TTjb2g